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・ Nocturnals
・ Nocturne
・ Nocturne (2AM album)
・ Nocturne (audio drama)
・ Nocturne (band)
・ Nocturne (Britten)
・ Nocturne (Charlie Haden album)
・ Nocturne (disambiguation)
・ Nocturne (film)
・ Nocturne (Oliver Nelson album)
・ Nocturne (painting)
・ Nocturne (Secret Garden song)
・ Nocturne (Siouxsie and the Banshees album)
・ Nocturne (Talia Wagner)
・ Nocturne (The Human Abstract album)
Nocturne (video game)
・ Nocturne (Wild Nothing album)
・ Nocturne 29
・ Nocturne and Tarantella (Szymanowski)
・ Nocturne in A-flat (Scriabin)
・ Nocturne in B (Dvořák)
・ Nocturne in Black and Gold – The Falling Rocket
・ Nocturne in C minor, Op. posth. (Chopin)
・ Nocturne in C-sharp minor (attributed to Chopin)
・ Nocturne in C-sharp minor, Op. posth. (Chopin)
・ Nocturne in E minor, Op. posth. 72 (Chopin)
・ Nocturne in E-flat major
・ Nocturne in G minor
・ Nocturne Indien
・ Nocturne of Love


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Nocturne (video game) : ウィキペディア英語版
Nocturne (video game)

''Nocturne'' is a survival horror adventure video game set in the late 1920s and early 1930s – the Prohibition and Great Depression era. The player takes the part of The Stranger (voiced by Lynn Mathis),〔(Lynn Mathis at IMDb )〕 an operative of a fictional American Government secret organization known as "Spookhouse", which was created by President Theodore Roosevelt to fight monsters. He investigates four strange cases and saves people from classic monsters such as werewolves, zombies, and vampires.
==Graphics, sound, and gameplay==
The game featured cutting-edge graphics for its time. One of its biggest selling points was the realistic shadow rendering capability of the game engine. The makers strongly encouraged players to play in a darkened room for maximum effect.
The sound is also very detailed. The soundtrack of ''Nocturne'' is public domain music and has made appearances in other works, including the hit NBC TV reality series ''Fear Factor'', the 2002 Japanese movie ''Returner'', and the E3 2007 teaser trailer for ''Resident Evil 5''. A lounge song in ''Nocturne''s Act III is sung by Mary Beth Brooks, who performed via telephone.〔(Mary Beth Brooks at IMDb )〕
Like many early survival horror games, ''Nocturne'' features pre-rendered backgrounds superimposed with real-time 3D characters. Camera angles were often chosen for style rather than function. During gameplay, it is common to experience difficulty keeping track of the player/character, because the camera view can radically change when moving out of the current camera frame.
The controls are fairly standard for the genre, but controls for moving and aiming are separate. In addition, a weapon must be drawn before it may be used. Therefore, if The Stranger encounters an enemy, he must draw his weapon, aim, evade, then fire with separate controls. This process can be greatly eased by the use of an "Auto-Aim" option on the "Controls" menu.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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